Final asset (Marmoset render)
I created a go kart for an upcoming kart game, developed in Unity. I took inspiration from the Beau Reid GK2G kart with some alterations here and there. Textures channel packed for URP.
Created using Blender, Substance Painter, Photoshop (tyre decals). 16,000 poly’s.
Final asset (Marmoset render)
Final asset (Marmoset render)
Final asset (Marmoset render)
Final asset (Marmoset render)
Wireframe - 16k poly’s (Marmoset render)