I created over 50 unique game ready props for this UE5 environment, plus a kit of modular elements which were used to construct the main structure of the room. The tapestry and some of the paintings were hand painted, others are my own photos which I Photoshopped to look like old paintings. I collated multiple references for each prop to ensure they look authentic and detailed. The modular elements use a single trim sheet (floor, ceiling, wall panels etc) plus 2 tillable materials for the walls (PBR).
Created using 3DS Max, ZBrush, Substance Painter, Substance Designer, Photoshop and Unreal Engine 5.2.
Based on the concept by Evgeniy Musienko: https://www.artstation.com/artwork/V1yxg